Perhaps in a quest to ensure that a new generation of people will go to sleep every night with shapes floating behind their eyelids, someone is making a full-length live-action movie of the popular 1980s video game, Tetris. Aaaaaaaand cue that song that never fails to get in your head. [More]
Tech Expert Makes Point About (Bad) Security In The Internet Of Things By Hacking A Printer To Run Doom
The more appliances and devices there are out there with internet connections, the more hackers will be able to find security vulnerabilities in those appliances. One security expert found a particular hole that let him remotely install any software onto a whole line of popular printers. How to make a true point about what someone can accomplish with remote access to your devices? Make it run full-fledged video games.
In 2013, video game giant Electronic Arts became the first business to be named Worst Company In America twice by Consumerist readers (a feat that has since been matched by Comcast). EA made the brackets again this year, but narrowly lost out to Time Warner Cable in the early rounds. And if relatively new EA CEO Andrew Wilson had his way, his company would never be up for WCIA consideration again. [More]
It’s been almost a year since Microsoft launched its latest console, the Xbox One, originally selling for $100 more than the new competition from Sony. Now that these next-gen consoles are looking toward their second holiday season (and really their first with any decent games), Microsoft is trying to get a leg up on the PS4 by offering free games to people who buy an Xbox One next week. [More]
Rumors of video game live-streaming service Twitch.tv being acquired by Google for $1 billion have been slightly exaggerated. It turns out the price of the biggest gaming live-streaming site on the internet is only $970 million, about $30 million shy of that billion-with-a-B mark. But the rumor was wrong in one huge way: it’s Amazon, not Google, spending the scratch on a streaming future.
For a decade, fans of EA’s wildly popular Madden NFL video games have been able to try the game out for a couple of weeks before its release via demo versions made available on Xbox and Playstation consoles. But in an apparent effort to get people to sign up for its new $5/month EA Access service — currently only available on Xbox One — the video game publisher (and two-time Worst Company In America winner) doing away with the publicly available demo and instead dangling the carrot of being able to play the game fives days early through Access. [More]
Trading in an old video game isn’t that complicated. Once you finally figure out what you did with the box (it’s under the old coffee mug) and get the cat hair off the disc and put the two together, it’s just a matter of bringing it down to your local GameStop and getting your pennies back so you can buy another game. But in one city, GameStop now won’t just collect your old games — they collect your fingerprints along with them, too.
Disc-based video games aren’t doomed yet; there are many years left to go before their seemingly-inevitable demise finally comes. One big game publisher, though, is clearly already scrounging for the nails they eventually hope to put into the lid of that particular coffin. EA this week announced a new online subscription service giving players unlimited access to a whole “vault” of games for as long as they keep paying the monthly fee. Is it a great idea for consumers or a blatant cash-grab from EA? In reality, probably a little bit of both.
The man occupying a vacation condominium in Palm Springs, California without paying rent was not thrilled that his new landlord planned to cut off the electricity. He said that it would affect his work, which he does from home and earns $1,000 to $7,000 per day. What kind of work? Developing video games, apparently. [More]
When last we checked in with the auction for the world’s largest video game collection, bidding had reached just more than $90,000 — a substantial amount of money but far short of the $700K-800K estimate the seller had put on it a few months earlier. Turns out his approximation was spot-on, with the winning bid coming in at slightly more than $750,000. [More]
The newest, fastest, shiniest, next generation of video game consoles — Microsoft’s Xbox One and Sony’s PlayStation 4 — launched to great fanfare last fall. They are both generally well-received and have sold in respectable numbers. Both companies have declared success, and not without reason. And yet, in spite of all the indicators of a thriving console business, this is almost certainly the last generation of set-top video game consoles we will ever see. [More]
In October of 2013, 19.2 million viewers tuned in live to watch the Red Sox clinch a World Series title, soundly routing the Cardinals in game six. That same month, 32 million viewers tuned in to watch SK Telecom T1 trounce Royal Club, 3 games to 0 to take home the Summoner’s Cup. Nearly all of us know that the first sport is baseball. Many fewer can identify the second as League of Legends, a competitive online multiplayer video game. And yet maybe we should. [More]
Sony made a couple of interesting announcements at their annual E3 press conference last night. One was for a streaming program and one was for a device — but both point toward a future that takes the PlayStation out of “PlayStation games” altogether.
The majority of video games in the U.S. are purchased and played by adults. The largest titles make money that Hollywood films could only dream of raking in, and the biggest players in the industry run multibillion-dollar multinational operations that employ thousands of people. Yet many consumers still think of gaming as a kid’s thing that doesn’t merit serious consideration or scrutiny. In an age where our culture recognizes previously sniffed-about industries like professional sports as much more than child’s play, it’s time to get over that same hump about video games. [More]
Once you’ve been certified by the Guinness folks as the owner of the world’s largest video game collection, you can either sit around looking at your library… or you can auction it off in the hopes of making a pile of cash. [More]
What are you worth? Or rather, how much would you want to be paid to have your likeness used in a wildly popular and profitable sports video game? According to video game giant (and two-time Worst Company In America winner) Electronic Arts, the price tag for a college athlete’s face is just shy of one thousand bucks. [More]