There are currently around 6,000 GameStop locations, meaning most people don’t have to drive very far to trade in a used game. But how will the company weather the two storm fronts of increased competition from major retailers and the shift toward digital downloads of games? [More]
Starting next week, Walmart shoppers looking for something to do with those Batman: Arkham Origins discs they no longer play will have one more option for unloading their used video games, as the nation’s largest retailer aims to likely become the largest purchaser of customers’ old games. [More]
Okay, it can be kind of inconvenient to deal with the original packaging, security tape and plastic wrap and all, for a brand-new video game. That privilege might be worth something…but it probably isn’t worth $25. [More]
Among the major concerns Xbox users had about the unveiling of Microsoft’s newest console, the Xbox One, was whether or not gamers would be able to play used games. Some retailers who make mountains of cash selling old games also have reason to worry. The company is now attempting to clear up those concerns, but it is really just making the picture murkier and testing the boundaries of copyright law. [More]
Reigning two-time Worst Company In America Electronic Arts recently announced that its future game releases would not include the much-hated Online Pass program, which charges a fee to owners of used games to access online content, but there were still questions about whether it would keep the program alive for existing games. Now we have an answer. [More]
Colleen’s mom bought her a thoughtful and frugal gift: a Zumba game disc for her Xbox that came from Gamefly’s selection of used games. She never got to play it, though, because it arrived not working. That’s not a problem, though, because you can always send defective items back. Right? [More]
While some experienced buyers of used video games may know that the “free additional content” burst on game’s packaging probably only applied to the original purchase of the game. But as part of a class-action settlement announced earlier today, GameStop stores in California will now alert buyers that any additional downloadable content (aka DLC) will likely have to be purchased separately.
If you’ve got a stack of old GameCube games you’ve been waiting to unload at GameStop for a tiny bit of cash or in-store credit, you’d better take care of the transaction by the close of business Sunday. Starting a week from today, the monolithic game retailer will no longer accept games, accessories or systems from Nintendo’s obsolete console.
Patrick had a confusing experience at GameStop recently, when he bought a copy of God of War III. He asked for a new copy of the game, which was on sale, but received an unsealed copy of the game that looked more like a used game. Thanks to a sale, the price difference between new and used copies was only $2, but why did they sell him a not-so-new game in the first place?
B received the game Mafia II as a gift, but wanted Red Dead Redemption instead. Without a receipt, he went to GameStop, where it was purchased, hoping to swap games. When the clerk denied his request because it violated the store’s return policy, B asked instead to trade the game in for store credit he’d apply toward the game he wanted. The clerk refused the trade because he wasn’t sure whether or not B was trying to pawn off a stolen product.
Update: GameStop let Chris return the game for a refund.