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		<title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers - Consumerist Comments]]></title>
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			<title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers - Consumerist Comments]]></title>
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	    	<lastBuildDate><![CDATA[Thu, 15 May 2008 03:14:15 EDT]]></lastBuildDate>
	    	<pubDate><![CDATA[Thu, 15 May 2008 03:14:15 EDT]]></pubDate>
		<link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers]]></link>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>@<A href="http://consumerist.com/5008218/mass-effect-drm-causing-backlash-among-pc-gamers?cpage=2#c5599850">ShirtGuyDom</A> <BR>This is the First time I have ever posted on a forum. I feel compelled to completely support ShirtGuyDom position on everything in this thread. His original comments about DRM were completely coherent, and from the standpoint of his argument, very rational. While some of his sarcasm was subtle, if you read most of his posts (which I did) It becomes clear. His responses to criticism of him and his arguments actually shows a level of maturity much beyond his 18 years. This was one of the most entertaining forum threads I have read in awhile. Kudos to you, ShirtGuyDom. We need commentors like you, so keep on posting!</P></BR> <p>OldStyleLite</p>]]></description>
			<dc:creator><![CDATA[OldStyleLite]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 15 May 2008 03:14:15 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Wait they're doing this with Spore?  DAMN IT!  That was the ONE PC game I was looking forwards to.  If this is true, then I'm going to cancle my pre-order.</p>
<p>Sorry but I'll pirate a copy before I buy into that BS.  I've had to house sit for over two weeks before w/o net connection.  I play games.  Frnakly these dragonian mesuares are driving me to download games.  I don't run a machine for game companies to check on every ten days.  I use it for ME.</p> <p>Firstborn Dragon</p>]]></description>
			<dc:creator><![CDATA[Firstborn Dragon]]></dc:creator>
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		    <pubDate><![CDATA[Sun, 11 May 2008 23:38:38 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5630582]]></link>
		    <description><![CDATA[<p>Supply &amp; Demand + piracy is what caused this situation; but I hope that the companies involved are smart enough to offer a non-DRM version of the software (and a patch for existing buyers) after the title has been around for 3-4 years.</p>
<p>I'd (begrudgingly) expect DRM on a new $50 title, but when it's 4 years old and available under $20.... one would expect the DRM to be dropped as the title is closer to "end of life".</p>
<p>Maybe this company needs to state "we have a patch that will disable the DRM check and it will be freely released in the event that the product is discontinued, or our company is dissolved or purchased by another entity that no longer chooses to support this product."</p>
<p>yeah, right.</p> <p>FrankM</p>]]></description>
			<dc:creator><![CDATA[FrankM]]></dc:creator>
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		    <pubDate><![CDATA[Sat, 10 May 2008 01:14:59 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5620925]]></link>
		    <description><![CDATA[<a name="image:31/2008/05/5008218/259909/smallish_logo.png" class="commentImagePlaceholder"></a><p>Sorry to beat the dead horse, but:</p>
<p><a href="http://www.penny-arcade.com/comic/2008/05/09/">[www.penny-arcade.com]</a></p>
<p>:)</p> <p>crice</p>]]></description>
			<dc:creator><![CDATA[crice]]></dc:creator>
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		    <pubDate><![CDATA[Fri, 09 May 2008 14:37:03 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@shirt</p>
<p>Why don't you go read what Ironclad said about piracy prevention.</p>
<p>The simple way to end piracy is having a game worth playing, a comprehensive demo, and not using something that f**ks with your customer's computer OR game experience. Starware is a nightmare, Securom doesn't like a lot of burners (which are standard drives on PC's now), and Sony used a rootkit (for MUSIC), and I have friends that don't have internet. Oh well, there's always someone cracking this crap 15 minutes after it's released.</p>
<p>I don't advocate piracy, as I believe people should be paid for their work. Don't make a demo? I'll advocate someone trying it for about an hour to see if they like it.</p> <p>Inglix_the_Mad</p>]]></description>
			<dc:creator><![CDATA[Inglix_the_Mad]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 23:01:06 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>:</p>
<p>Yeah, no demo + insane system requirements = people making sure the game will run, if at all, before purchasing.</p>
<p>It's a little like saying "buy this lotus, no you can't test drive it, just trust us, it's really great.. you have seen the pictures right? doesn't it look great with that guy sitting there? nevermind that you're like 2 feet too tall to sit in there.."</p>
<p>ahh fuck it, people don't deserve explanations sometimes. that one is too obvious.</p> <p>trujunglist</p>]]></description>
			<dc:creator><![CDATA[trujunglist]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 20:09:47 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5599850">ShirtGuyDom</a>: Thanks.</p> <p><a href="n/a">Slatz_Grobnik</a></p>]]></description>
			<dc:creator><![CDATA[Slatz_Grobnik]]></dc:creator>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>One thing everyone seems to be overlooking is that SecrCRAP is spyware/malware. It prevents you from ing running legal licenced software, software MS has provided themselves for you to us in Vista. You need 3rd party software to remove it without a format reload as there is no patch or removal tool that can or will do it.</P> <p>Logan26</p>]]></description>
			<dc:creator><![CDATA[Logan26]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 16:57:55 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5592451">ShirtGuyDom</a>:  The sad thing is, it was impossible to deduce from your original comment that you weren't serious, even if you were Swift himself. Sadly here are people out there who hold those opinions. if anything, the responses to your comments simply prove how vehement the opposition to DRM is , and how much EA have to lose by implementing it in this way.</p> <p><a href="http://www.aphexbr.com, www.80sfear.com">aphexbr</a></p>]]></description>
			<dc:creator><![CDATA[aphexbr]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 16:07:31 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5599850">ShirtGuyDom</a>: I appreciate your admission and I'd be happy to move on.</p>
<p>I should have worded my point about your central thesis better.  I know that you said many times that Mass Effect's system is not ideal.  My point was simply that it was nonetheless crucial to your argument that their system or one like it (potentially superior) is necessary.  Others argued that no system was necessary.  That's all.</p> <p>selectman</p>]]></description>
			<dc:creator><![CDATA[selectman]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 16:02:09 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5595621">ShirtGuyDom</a>: @<a href="#c5597573">Eyebrows McGee</a>: <br>
Eyebrows McGee's exactly right.  It absolutely appears that you're calling devil's advocate now that it's clear you're fighting a losing battle.</p>
<p>Heavy-handed DRM is only going to compel more people to get their hands on a pirated version that's DRM-free, or to crack their copy once they purchase it.  Ultimately, this DRM will become a complete non-issue and totally ineffective because anyone wishing to bypass it simply will.  That's the fatal flaw with pretty much any DRM.  Someone WILL find a way around it, and that'll be it.</p> <p>WraithSama</p>]]></description>
			<dc:creator><![CDATA[WraithSama]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 15:34:36 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5599344">selectman</a>: I wasn't going to respond to you (I've been pretty much done with this whole thing for a while) until I came across this:</p>
<p>"In addition, you also glossed over your own central thesis; that the only salvation to PC gaming is DRM."</p>
<p>Way to be wrong.  I never said that the only salvation of PC gaming is DRM.  In fact, I've stated multiple times that it's not the best solution, and I've supported the system than GCII uses wholeheartedly.</p>
<p>But fine.  I was trolling.  I'm sorry.  Can we please <i>move the fuck on?</i></p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 15:33:55 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5595586">ShirtGuyDom</a>: 3. TechnoDestructo made a valid point about gaming in unconnected/poorly connected places, such as military bases.  You chose to shift the debate to an argument about whether you were joking about your response to him, rather than his actual comment.</p>
<p>4. Eyebrows Mcgee made the following point: <a href="http://consumerist.com/5008218/mass-effect-drm-causing-backlash-among-pc-gamers#c5588711.">[consumerist.com]</a><br>
You then proceeded to the behavior noted in 5.</p>
<p>In addition, you also glossed over your own central thesis; that the only salvation to PC gaming is DRM.  Instead, you focused mostly on accusing others of not wanting to save the industry:</p>
<p>"@uberbucket: Why not? So you can torrent games and have nothing to worry about?"</p>
<p>"@Daniels: Yep. Would you rather never be able to play a PC game at all because no developer wanted to waste time developing PC games?"</p>
<p>Those statements are all fine if you can actually prove that PC games cannot succeed without DRM.  This point was woefully ignored, however.</p>
<p>The fact is that this is an open question.  You must acknowledge this to have any credibility.</p> <p>selectman</p>]]></description>
			<dc:creator><![CDATA[selectman]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 15:18:55 EDT]]></pubDate>
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		    <description><![CDATA[<P>This is why EA sucks.</P> <p><a href="n/a">radio1</a></p>]]></description>
			<dc:creator><![CDATA[radio1]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 15:00:22 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>The part here that boggles my mind is this... DRM has little to no effect on anything besides "casual" piracy, that is to say that people borrowing the game from their friends and installing it. people downloading pirated versions of the game will end up downloading a patched version of the game which bypasses any server checks through whatever means a crafty hacker comes up with to bypass the controls. It seems pretty apparent that in this case the attack will either involve disabling the check or just rerouting it to an answer from something on the same machine.... either way all this does is hurt legitimate users who have to deal with the headache.</p>
<p>my question to EA is this.... what about your college age players who are on college dorm networks which heavily filter IP connections? what's that you say? sorry.</p> <p>koruptid</p>]]></description>
			<dc:creator><![CDATA[koruptid]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 14:51:13 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5595586">ShirtGuyDom</a>: "I was playing devil's advocate."</p>
<p>When you play devil's advocate, you make clear you are advocating for a position you do not necessarily believe. You do not a) present it as your own argument and then b) get all upset and offended when other people take you at your word. That is called a) lying and b) whining.</p>
<p>And you are still coming across as a child, not a mature participant in the conversation. I know in your own head what you're saying sounds great, but it's coming across as immature and petulant. Sorry.</p>
<p>(And yes, it pretty much does sound like you're retroactively claiming sarcasm because you got caught out. That's definitely the "tone" we're all reading.)</p> <p><a href="http://eyebrowsmcgee.blogspot.com/">Eyebrows McGee</a></p>]]></description>
			<dc:creator><![CDATA[Eyebrows McGee]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 14:25:05 EDT]]></pubDate>
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		    <description><![CDATA[<P>If only the intense backlash against DRM were more clearly voiced outside this forum. It's something of a collective action problem but it would be a great step towards progress if consumers could band together and in a single voice say no to DRM.</P>
<P>Aside from the fact that DRM doesn't stop any of the piracy, rather disadvantaging unsophisticated users under the guise of combatting the hackers, it also bloats both the production cost and the purchase price for content.</P>
<P>Who's with me to just say no to DRM.</P>
<P>While we're at it maybe we could fight back against the paracopyright regulations of the DMCA...</P> <p><a href="http://">GizmoBub</a></p>]]></description>
			<dc:creator><![CDATA[GizmoBub]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 14:15:44 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5592149">Geekybiker</a>: "So every week we can delay pirates results in more sales. People get frustrated waiting and buy a copy instead."</p>
<p>You'd like to think that's true, wouldn't you? Fact is, the majority of pirates were never potential customers. Ever. Or at least that was true before DRM stepped in.</p>
<p>But now, the average consumer and the media is starting to catch on to what DRM is -- and they don't like it. You're creating a lot of negativity about you and your games. I think I've counted a good 10 lost potential sales just in these 2 pages of comments already for that very reason.</p>
<p>DRM has literally pushed otherwise legitimate consumers to become software pirates, or to simply not buy your game at all. And this isn't limited to the gaming industry either. I've had a few friends ask me about Linux after they heard about DRM in Windows Vista.</p>
<p>You're just losing potential sales in a sad effort to gain sales that never would have existed either way. And not only that, you're wasting time and resources in the process.</p> <p><a href="n/a">xDimMaK</a></p>]]></description>
			<dc:creator><![CDATA[xDimMaK]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 14:12:55 EDT]]></pubDate>
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		    <description><![CDATA[<p>Sorry, ShirtGuyDom - not meaning to pick on you specifically, just used your comment as a starting point. I think it's good for all of us, especially in forums like these, to remember that our comments can (and typically will) be misinterpreted. I've been on the net in one form or another for about 16 years (back to the days of non-graphical websites (using Lynx)) and still have problems interpreting intent. If I intend an emotion to come across, I try to make it clear, but don't always succeed. I've seen too many flamewars start when a comment intended to be helpful was misconstrued as an attack or criticism.</p> <p>Czum</p>]]></description>
			<dc:creator><![CDATA[Czum]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 14:01:30 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5586601">ShirtGuyDom</a>: So because PC Gamers aren't getting killed, it's okay that they're getting the shaft. What website do you think you're posting to?</p> <p>mechanismatic</p>]]></description>
			<dc:creator><![CDATA[mechanismatic]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:38:15 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5595621]]></link>
		    <description><![CDATA[<p>@<a href="#c5595566">Czum</a>: Ah, good, there's a study to back up what I learned.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:28:58 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5595334">selectman</a>: That is totally, completely, unequivocally, not what happened.</p>
<p>1. My argument was sarcastic.  I was playing devil's advocate.</p>
<p>2. Of course others poked holes in my argument, it was sarcastic.</p>
<p>3. Please quote me doing that.</p>
<p>4. Again, provide quotes.</p>
<p>5. Throwing around insults?  I don't know how long you've been following this, but I was the one who's been insulted.</p>
<p>Thank you for further showing me why such sarcasm straight up does not work here.  You want me to throw around insults?  Fine.  You're a pretentious, short-sighted, immature ignoramus.</p>
<p>I was waiting for someone to come along and say "you're just saying you were sarcastic to save face."  Took longer than I expected, but such dickery never fails.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:27:43 EDT]]></pubDate>
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		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5595566]]></link>
		    <description><![CDATA[<p>@<a href="#c5593019">ShirtGuyDom</a>: Like I said, I assumed that some people had read, like, A Modest Proposal (Johnathan Swift), or something, and could catch sarcasm. And like I said, I was way wrong.</p>
<p>Sorry, couldn't let this one pass. There was a study done a few years ago on email and "intent" (sorry, can't remember the citation). Basically, participants were told to email a message to a recipient, but were instructed to put a particular spin on the message to connote an implied meaning - so the message would be intended to be sarcastic, or polite, or happy, or angry etc. They then surveyed the senders and the recipients about the content of the message. Over 80% of the senders were positive that the emotional cues in their message were clear and that the recipient would "get" what they were saying. But it turned out that only about 40% of the recipients correctly interpreted this implied meaning.</p>
<p>Bottom line: if you assume that others can interpret your implied frame of mind (tone or intent) by  what you type, you will be wrongly perceive more than half the time - even if you are _sure_ that your meaning is clear.</p> <p>Czum</p>]]></description>
			<dc:creator><![CDATA[Czum]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:27:15 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5593019">ShirtGuyDom</a>: Thank for for giving us this lesson in the Lifecycle of a Troll:</p>
<p>1. Troll repeatedly makes argument that is 100% airtight (in his head).<br>
2. Others begin to poke holes in said argument.<br>
3. Troll responds with distractions and hand-waving, and self-righteousness.<br>
4. A few well reasoned, balanced rebuttals appear, providing little room for Troll to repeat step 3.<br>
5. Feeling painted in a corner, Troll ignores all substantive arguments and begins throwing around insults, feigning a lack of serious belief in his original argument.  This is usually accompanied by retroactive claims of sarcasm.</p> <p>selectman</p>]]></description>
			<dc:creator><![CDATA[selectman]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:20:00 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>: <br>
Bullcrap.</p>
<p>I'm not an avid PC gamer buy I do play PC games. My gaming PC is no longer on a network connection. That would make this game unplayable for me. I'm glad that I found out about this issue here.</p>
<p>I don't feel the need to run a network cable to my bedroom just so EA can check up on my copy of a game.</p> <p>Techguy1138</p>]]></description>
			<dc:creator><![CDATA[Techguy1138]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 13:15:52 EDT]]></pubDate>
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		    <description><![CDATA[<p>Same kind of crap with Bioshock. I read it was a good game, got rave reviews, but I wasn't putting malware on my computer to run their game. OBVIOUSLY I am not a criminal, as I bought the game. Why am I being subjected to spyware and malware to play their game? So...needless to say I never played Bioshock, on PC or XBox 360. That company lost a sale.</p> <p>Saboth</p>]]></description>
			<dc:creator><![CDATA[Saboth]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:51:56 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>DRM will never be willingly installed by me ever again on my PC. (Other than the crap DRM that comes with my OS Vista)</p>
<p>I have been burned before by Sony's DRM. So if your game uses it, then I'm not buying it.</p>
<p>It's that simple.</p>
<p>Stardock has the right idea with "Sins of a Solar Empire" no DRM, cheaper cost of game.</p>
<p>This gets you more market saturation and you don't have to pay the DRM developer.</p>
<p>Trust me the DRM is too easy for pirates to strip out anyway so why bother with the cost?</p> <p><a href="http://www.gamingsignal.com">axiomatic</a></p>]]></description>
			<dc:creator><![CDATA[axiomatic]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:48:01 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5588333">aphexbr</a>:</p>
<p>Well put.</p> <p>TinyBug</p>]]></description>
			<dc:creator><![CDATA[TinyBug]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:43:01 EDT]]></pubDate>
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		    <description><![CDATA[<P>Users who don't like this should take the games back for a refund in massive numbers, a la the recent Vista/Soundblaster debacle.  Demanding users have constant and possibly insecure internet connections to computers or game systems is just asking for trouble.</P>
<P>Companies don't pay attention to valid complaints.  They pay attention to money, so you've got to hit them where it hurts, in the wallet.</P> <p>P_Smith</p>]]></description>
			<dc:creator><![CDATA[P_Smith]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:38:31 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5592149">Geekybiker</a>: I got frustrated with copy protection crap causing me problems and bought a console.  I got sick to death of buying games like Diablo II or Medieval Total War only to have them refuse to play because the damn copy protection didn't like my CD drive.</p>
<p>If your PC game sales are dropping, that's part of the reason.</p>
<p>The irony is that those times where the damn copy protection caused me to be unable to play the damn game I paid real money for, the solution was to just go download the crack.</p> <p>sburnap42</p>]]></description>
			<dc:creator><![CDATA[sburnap42]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:30:19 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Such a bunch of BS, I cannot beleive these idiots still think DRM works in the slightest.</p>
<p>It will work fine until 24 hours later hackers create a rouge authentication server or crack to break this "feature", which is ALWAYS without fail what happens to DRM infestations.</p> <p>Breach</p>]]></description>
			<dc:creator><![CDATA[Breach]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:30:06 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5592149">Geekybiker</a>: since you're in the industry (assuming your on the programming side), can you comment to <a href="#c5586481">my original question</a>? in short - why don't companies generate completely random (not algorithm based) keys, retain an active list of keys &amp; check the keys off the active list when a game is first activated?</p>
<p>all the answers i've heard to this previously were along the lines of "not economically feasible", but it seems as though this e.t. bullshit would require heaps more time, money &amp; energy to work properly.</p> <p><a href="http://n/a">mac-phisto</a></p>]]></description>
			<dc:creator><![CDATA[mac-phisto]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:14:46 EDT]]></pubDate>
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		    <description><![CDATA[<P>People will just buy it THEN go and get the crack that will be sure to be out there bypassing the check</P> <p>tortcat</p>]]></description>
			<dc:creator><![CDATA[tortcat]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:12:17 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5592785">crice</a>: Like I said, I assumed that some people had read, like, A Modest Proposal (Johnathan Swift), or something, and could catch sarcasm.  And like I said, I was way wrong.</p>
<p>By the way:</p>
<p>"As for the "instructing servicemen on how they should be spending their free time," I'm pretty sure the entire situation was in a hypothetical context, and I'm pretty sure my responses were entirely sarcastic. But okay, sorry (to TechnoDestructo..."</p>
<p>So excuse me if I go ahead and say "who the hell are you?"</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 12:04:24 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5591430">ShirtGuyDom</a>:</p>
<p>It's obviously very hard to read sarcasm over the internet.</p>
<p>By the way, your servicemen quip was very, very low. You should be ashamed.</p> <p>crice</p>]]></description>
			<dc:creator><![CDATA[crice]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:55:16 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5592384">redkamel</a>: Like I said, I wrongly assumed that people here were smarter than people on other forums and would be able to more easily pick out sarcasm and me playing devil's advocate.  But I was wrong.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:44:23 EDT]]></pubDate>
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		    <description><![CDATA[<p>dom: next time say you are playing devils advocate, say so in the beginning, so it doesnt look like a cop out when you admit. Or just apologize, no one will be mad.</p>
<p>Future Devisl Advocatate advice: when people prove their point, stop beating it like a dead horse.</p>
<p>I cant believe I am still reading this tread. Kudos to you for your endurance.</p>
<p>I wrote some more about anti-piracy, but I think everything that needs to be said has been said.</p> <p>redkamel</p>]]></description>
			<dc:creator><![CDATA[redkamel]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:42:00 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>That's just great. So what happens if you try to sell your copy of ME? I'm sure you get the typical limited number of servers per license crap, but if, in 5 years, the license server is kaput your copy is worthless - even as a trade-in. Ooh, wait, now I get it, this isn't about piracy at all. This is an attempt to stem video game resale.</P>
<P>Nice move, EA, very clever.</P> <p>mariospants</p>]]></description>
			<dc:creator><![CDATA[mariospants]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:37:12 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5592149">Geekybiker</a>: So why not do something like have the DRM at first, and then issue a patch that removes it after a year or so?</p> <p>johnva</p>]]></description>
			<dc:creator><![CDATA[johnva]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:35:18 EDT]]></pubDate>
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		    <description><![CDATA[<p>Everyone's answer to copy protection always seems to be "why bother, they'll just crack it."</p>
<p>I work in the games industry. Simple fact is that fighting piracy is just a delaying action and we know it. From the moment a game is released you have a couple month window to make nearly all your profits. Most sales come in just a couple weeks. Then retailers boot you off the shelf for the next big game. So every week we can delay pirates results in more sales. People get frustrated waiting and buy a copy instead.</p> <p>Geekybiker</p>]]></description>
			<dc:creator><![CDATA[Geekybiker]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:32:38 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5586363">ShirtGuyDom</a>: It's a good thing you stopped coming back to this article. I have never seen such a huge outlash against a commenter since a racist comment was made in another article by somebody else.</p>
<p>I don't know about you, but we're not a relatively small number. There's a camp that's solely for upgrading at every new hardware and software release and there's also a camp that treasures some of the oldies. Both are a longtime PC tradition and still pretty strong.</p>
<p>To say otherwise is to simply expose yourself.</p> <p><a href="n/a">azntg</a></p>]]></description>
			<dc:creator><![CDATA[azntg]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:28:12 EDT]]></pubDate>
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		    <description><![CDATA[<p>Just download a cracked copy.  No need to spend money on a copy you can't use.</p> <p>Concerned_Citizen</p>]]></description>
			<dc:creator><![CDATA[Concerned_Citizen]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:22:54 EDT]]></pubDate>
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		    <description><![CDATA[<p>Sorry, if I just added onto the pile. But , you were like one of the first posts and I'm so tired of seeing these silly, uninformed, insane comments and arguments everytime the evil 'piracy' word is uttered.</p> <p><a href="n/a">ehlaren</a></p>]]></description>
			<dc:creator><![CDATA[ehlaren]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:16:49 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>: I'm sorry but are you a moron?</p>
<p>"Complaining and moaning about a possible (yet still admittedly flawed) solution is like welcoming the destruction of PC gaming."</p>
<p>Do you seriously believe that the actual solution they're putting in won't ALSO be a cause of the 'destruction of PC gaming' like you say.</p>
<p>Hmmmmm, let's see.  Don't even say 'pirate'.  There are 2 choices here that are relevant.  1 - game is purchased and 2 - game is not purchased.  Do you really think that with the retarded as hell activation requirement as stated it is going to lean more to 1 or 2 - regardless of the 'pirate' word.</p> <p><a href="n/a">ehlaren</a></p>]]></description>
			<dc:creator><![CDATA[ehlaren]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:14:11 EDT]]></pubDate>
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		    <description><![CDATA[<p>Frankly, this sort of DRM is a good reason to find a copy that has been hacked, so you don't pay money for a crippled game.</p> <p>ianmac47</p>]]></description>
			<dc:creator><![CDATA[ianmac47]]></dc:creator>
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		    <description><![CDATA[<p>You guys are totally <i>crazy.</i>  I though people who posted on a site like this would be little more intelligent than people posting on other forums and be able to take things just a tad more lightly.  Just a tad.  Learned my fuckin' lesson, didn't I?</p>
<p>Note to self:  No more sarcasm or playing devil's advocate.  Jesus.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:06:44 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5586313">ShirtGuyDom</a>: hmmm.... Iraq, Afghanistan, other remote locations that your job takes you to for many months....</p>
<p>Peeps, you need to keep in mind that some people work in regions where internet is either totally unavailable or very expensive.  Why should they be penalized for not having internet access for a game that doesn't require it?</p> <p>taka2k7</p>]]></description>
			<dc:creator><![CDATA[taka2k7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:05:27 EDT]]></pubDate>
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		    <description><![CDATA[<p>Whelp, looks like I'll wait for the hacked version to show up on ThePirateBay then.  I'm regularly without internet since I do a bunch of gaming on a laptop in a WiFi / internet dead zone and don't have the patience to deal with this kind of DRM bullshit.</p>
<p>90% of the games I own are legit CD/DVDs.    The other 10% aren't because of crap like this or because they're so old they aren't worth the 40 bucks the company still wants for them.   Come on, a 12 year old game that isn't under 10 bucks now?</p> <p><a href="http://www.burnttv.com">DashTheHand</a></p>]]></description>
			<dc:creator><![CDATA[DashTheHand]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:01:30 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5590055">cerbie</a>: i <i>think</i> it was rune, but i can't remember exactly. you'll have to forgive me, it's only been about a dozen years.</p> <p><a href="http://n/a">mac-phisto</a></p>]]></description>
			<dc:creator><![CDATA[mac-phisto]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 11:01:28 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Its not stopping piracy of the game &amp; its angering potential legitimate buyers.  Its a lose/lose situation.</p> <p>Xmar</p>]]></description>
			<dc:creator><![CDATA[Xmar]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:39:14 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>"but, for some reason, EA and Bioware's servers are down."</p>
<p>This has already happened with Windows' Genuine [Dis]advantage DRM scheme. The servers went belly up for a day, and many Vista owners saw severely decreased functionality because their copies were magically considered pirated versions.</p>
<p>EPIC FAIL. :'(</p> <p>blackmage439</p>]]></description>
			<dc:creator><![CDATA[blackmage439]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:38:38 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5589309">mac-phisto</a>: mmm, Lithium? Don't worry, PC games will also end up too locked down for that sort of thing.</p> <p>cerbie</p>]]></description>
			<dc:creator><![CDATA[cerbie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:13:34 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Here's really why I don't like this whole business:</p>
<p>Assume I have, as I, in fact, do, have two alternatives: the PC game and the XBox 360 game. Both have interfaces customized for the relevant platform. The PC game has free DLC. The XBox 360 game has...well, it doesn't have an invasive copyprotect scheme. Which am I going to buy?</p>
<p>I was going to buy Spore. I was going to build a whole new PC for Spore I was that excited. Hearing this, I do not want to buy Spore. I'll get a Wii and save the rest of the cash for my retirement or something, when us old school PC gamers will sit around and bitch about how games have gone to crap.</p>
<p>Piracy is hurting PC gaming. Anti-piracy is killing it.</p> <p><a href="n/a">Slatz_Grobnik</a></p>]]></description>
			<dc:creator><![CDATA[Slatz_Grobnik]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:12:47 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5587974">pecheckler</a>: Racist much?</p>
<p>On some theoretical level, I agree completely. Intellectual property rights are paramount, and people have the right to protect them.</p>
<p>But first, the notion of the Asian Menace is a smokescreen. It has nothing to do with nationality and everything to do with getting a leg up.</p>
<p>Second, the right to protect is tempered by <i>reasonableness</i>. The point isn't that some anti-piracy measures aren't justified (though they may be counterproductive, but that's another discussion) it is that some are unwarranted or excessive.</p> <p><a href="n/a">Slatz_Grobnik</a></p>]]></description>
			<dc:creator><![CDATA[Slatz_Grobnik]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:04:48 EDT]]></pubDate>
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		    <description><![CDATA[<p>I'll also point out that DRM does absolutely nothing to stop piracy. Period.</p>
<p>Perfect example, ask anyone who's decided to encode their license based software for web development with ionCube how well that serves. Need a better example? Ask Invision Power Services...</p> <p><a href="http://www.thesupersoldiers.com">Papa Midnight</a></p>]]></description>
			<dc:creator><![CDATA[Papa Midnight]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 10:00:59 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>: Just put everything on Steam.  I'd be elated if I never had to buy a PC game DVD again.</p> <p><a href="n/a">Nelsormensch</a></p>]]></description>
			<dc:creator><![CDATA[Nelsormensch]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:58:50 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586156">ShirtGuyDom</a>: That's the dumbest reasoning I've ever heard and it's also the reason I despise Steam. If I can't get online, I can't use steam (without first setting Steam to offline mode while I'm online). I can't start steam in offline mode because for some reason it constantly crashes. This makes lan parties at Universities without open guest lines very difficult. We had to pull out a switch and get one guy who actually went to the University to log-in and ICS his connection the last time we had a Counter-Strike lan party because half the steam clients failed to start in offline mode. Note, this was a LAN party upwards of 30+ persons...</p>
<p>So yeah, this DRM shit is getting very annoying. I absolutely despise it and think it should burn. Atleast for Windows Media DRM'd material, I can strip it and keep it for my own usage. Hell, I might even re-encode it so I can play it on other devices. Does that make me a criminal because I want to be able to use the material I paid for the way I want?</p>
<p>Well if thats the case, then the system as it stands has gone to shit.</p> <p><a href="http://www.thesupersoldiers.com">Papa Midnight</a></p>]]></description>
			<dc:creator><![CDATA[Papa Midnight]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:58:42 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586156">ShirtGuyDom</a>: you mean, "you have nothing to worry about until the game is no longer supported."</p>
<p>@<a href="#c5587974">pecheckler</a>: I can't really say, "right on," but you definitely get it. I think copyright is a fine idea, but both sides want to have their cake and eat it, too.</p>
<p>The copyright holders want to get as much control as possible, including forms of control, such as most DRM, which would not allow use after support expires, much less after copyright expires.</p>
<p>Copyright now lasts far too long, and the penalties for illegal copying and distribution (sale is another matter) is far out of line.</p>
<p>On the other side, most of the people pirating are living in a culture and economy going more and more towards service. You pay for ongoing processes and support, and expect to be paid that way, yourself (most of us, anyway).</p>
<p>I won't deny that piracy can hurt, just as it can help. One of the best FPS games of all time, Starsiege: Tribes, is an excellent example. It flew off the shelves, but then got pirated out of the profits it should have reaped. Sierra's response to that is certainly a good bit of why Tribes 2 was never finished (I don't mean, "never released").</p>
<p>Finally, DRM like this does not stop piracy. By making the pirated copy <b>superior</b> to the proper retail, along with cheaper, anyone on the fence becomes encouraged to pirate.</p>
<p>However flawed, a system like Steam is probably the best compromise we have, at the moment.</p>
<p>I used to buy a game, then get the crack. Now, I just avoid the games altogether.</p> <p>cerbie</p>]]></description>
			<dc:creator><![CDATA[cerbie]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:51:01 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>I smell class action lawsuit for false advertising.</P>
<P>Unless they say on the box (outside) product requires Internet connection and can be terminated at any time they are in for a ball of trouble.</P>
<P>I am a heavy game user but I for sure will not buy any game with this kind of DRM.</P> <p>dmartinez</p>]]></description>
			<dc:creator><![CDATA[dmartinez]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:48:35 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>Great... so if I go on a ten day vacation, I have to leave my computer on if I want to keep my copy of Spore validated?</P>
<P>Why can't they change this to once every 30 days instead? Ten days is a bit too strict.</P>
<P>It isn't like it will make a difference to begin with. You know the hackers will overcome the need for validation anyway.</P> <p><a href="n/a">NameGoesHere</a></p>]]></description>
			<dc:creator><![CDATA[NameGoesHere]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:41:24 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Considering I just finished a round of games 10-15 years old, I'd hate to think what would happen if I tried to play Mass Effect a while from now. Think of what has happened to the customers of the MSN Music Store. Sure, Bioware will probably release a patch that removes the check in the future, but, for me, "probably" is not good enough. The 60$ cost plus internet checks does not outweigh the likely possibility of a patch in the future that would stop the checks.</p>
<p>This just highlights the endemic misunderstanding in the music, movie, and gaming industries. That is, they treat the customer like a criminal because piracy exists. However, pirated copies of games and music often DO NOT treat their "owners" as criminals, requiring no arcane measures like CD checks and phoning home. The same is true for pirated copies of movies. The customer chooses the path of least resistance and the business loses out as a result.</p>
<p>Companies need to focus on their actual fans, who will buy the game, and not on pirates. As Galactic Civilizations 2 proved, there are people who will buy a game no matter what, there is a small minority of people who pirate and then buy the game, and there is another minority of people who pirate the game but had no intentions of ever buying it in the first place. These people were never customers, why sacrifice your real customers for them? Add extras to the game for all customers, increase the value of the game as time goes on, remove protection that just hinders legitimate buyers.</p> <p>Beld</p>]]></description>
			<dc:creator><![CDATA[Beld]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:40:44 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>I think there's an important point being missed here.</p>
<p>Installing this game means that you are installing phone-home software of dubious intent.</p>
<p>Put your paranoid hat on for a minute:  you just installed software that does God knows what (clearly not with <b>your</b> best interests at heart) to  sniff around your hard drive and send whatever it wants, in a secret encrypted stream which you must allow, back to its masters.</p>
<p>This is the PC that you do your banking on.</p>
<p>Think game makers are above destructive shenanigans?  The excellent Consumerist coverage of the <a href="http://consumerist.com/search/starforce/">UbiSoft/Starforce </a>debacle is instructive.</p> <p>Hawkins</p>]]></description>
			<dc:creator><![CDATA[Hawkins]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:37:32 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>Here's the sad part, and why this is just mental masturbation on EA's part. If they didn't put in the DRM, the game would still make sales, but EA being greedy would claim because it didn't make their impossible prediction that piracy is killing PC Gaming. With the DRM me and alot of other gamers aren't going to buy it, and then they'll again claim the PC is a dead platform.</P>
<P>All this is is an attempt by the software publishers to finally write-off the expense of developing games for a heterogenous platform. Weather they DRM the games or not, they will claim either Piracy or poor sales as the reason for the PC's decline as a gaming platform.</P>
<P>I also wouldn't write off the PC as a gaming platform, not until the console makers open their machines up to indie developers at least. The PC will still be a viable gaming platform as long as there are game makers willing to make games in their free time and for a small chance of getting any money. Valve seems to be very comitted to the PC going so far as delivering community features like you get with XBox Live. I mean, I don't see the Xbox version of the orange box getting the Gold Rush map for TF2, nor the unlockable weapons.</P> <p>MrEvil</p>]]></description>
			<dc:creator><![CDATA[MrEvil]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:33:47 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5588715">GizmoBub</a>: awesome point. i grew up on pc gaming, but gradually switched to consoles. back in my quake days, my favorite server was one that ran a mod with secondary functions on all the weapons (for example, you could use a grapple hook to attach yourself to any surface in the game &amp; then switch to guided rockets &amp; frag players anywhere - it was awesome). i used a character generator in baldur's gate to make my guy so powerful that virtually every swing of his warhammer fragged an enemy in a wonderous shower of meat parts. i ran mods/tweaks on starcraft, c&amp;c - hell, i even had a few mods on civ2.</p>
<p>the initial reason i switched was b/c i couldn't keep up with the cost of running new games (late 90's - virtually every game out required the latest $300 gfx card, new CPUs were being released about every quarter, RAM was undergoing some major changes &amp; was expensive as hell, like 128MB for $150+). the industry alienated me by requiring more than i was willing to invest.</p>
<p>&amp; although i've begun to buy pc games again (strategy games on consoles mostly suck), this is also more than i'm willing to invest. boo to you, ea!</p> <p><a href="http://n/a">mac-phisto</a></p>]]></description>
			<dc:creator><![CDATA[mac-phisto]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:31:37 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Well, now I'll just warez a version of it with the DRM disabled.  Way to go EA.  You LOST a sale.</p> <p>ThunderRoad</p>]]></description>
			<dc:creator><![CDATA[ThunderRoad]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:21:15 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Sadly, as much as I've been wanting it as one of the few games I get each year, I too will no longer buy Spore.</p>
<p>Obviously, they've chosen their most anticipated/popular title to sink a poison pill into. They wouldn't have done this with a third rate title. But still, software that phones home is software that phones home. EA doesn't respect its customers.</p> <p>mantari</p>]]></description>
			<dc:creator><![CDATA[mantari]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:11:12 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>Wait, wait... they're doing this with *Spore*? I've been waiting for that game for THREE YEARS! Eagerly awaiting, even. And in one swift stroke they've removed all incentive for me to buy it. Good going. Maybe I'll pick up a cracked copy or something.</P>
<P>Bioshock was going to be the first fps I ever bought - but after the foofah about the DRM, I didn't bother. I already have games that can't be played because the authentication servers are gone - and once that's happened to you once, you don't fall for it again.</P> <p>glitterpig</p>]]></description>
			<dc:creator><![CDATA[glitterpig]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 09:09:10 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>And one last time: @<a href="#c5586683">ShirtGuyDom</a>: "I'm just willing to sacrifice more to help combat piracy. ... Until that day though, I am willing to do a lot to keep PC gaming alive. "</p>
<p>What you are sacrificing is PC gaming itself. You are not combating piracy. This kind of solution MAKES PIRACY WORSE. If you truly love PC gaming as much as you say you do, educate yourself on the issue and don't support solutions that will kill the industry! Srsly.</p>
<p>I don't think the question about your age was irrelevant, because it clears up a lot. I understand what it's like to be 18 and think you have all the answers. I stand in front of a classroom full of 18- to 22-year-olds every day and teach them ethics (including issues related to piracy). I also understand that at 18, brains are still developing and the ability to understand complex ethical and philosophical issues is deeply limited, as is the ability to see more than one side of an issue.</p>
<p>Mature thought, which requires the ability to see others' points of view, and to think through situations that are complex and multifaceted, rather than simple and black-and-white, develops over time, and philosophical thought is one of the last areas of the brain to fully "turn on." The difference between an 18-year-old and a 22-year-old in my classroom is staggering. The 18-year-old may be smarter, but typically doesn't have the nuanced thought the 22-year-old has.</p>
<p>I suspect you're not aware of it, because you're not processing at an adult level yet, but your comments do come across as very juvenile, and they do read like you're willfully missing the point. Now that we know you're 18, however, we know it's not willful; you simply are not yet neurologically and developmentally capable of participating at an adult level in discourse of this type. I am sure that as you continue to mature, you will come to understand this type of debate better and will be able to participate in it in a more appropriate fashion.</p> <p><a href="http://eyebrowsmcgee.blogspot.com/">Eyebrows McGee</a></p>]]></description>
			<dc:creator><![CDATA[Eyebrows McGee]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:56:35 EDT]]></pubDate>
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		    <description><![CDATA[<P>this drm is fine if they wanna pay for my internet.</P> <p>fostina1</p>]]></description>
			<dc:creator><![CDATA[fostina1]]></dc:creator>
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		    <description><![CDATA[<p>I wouldn't be so worried about the authentication servers being shut down.  That's an inevitability, but it's likely that the game will be re-released sans phone-home when that happens.  Pay for it again for $20 in five years and you get unlimited access afterwards.  I'm not saying that's fair.  If I pay $60 now, I want to play it now and forever without paying another cent, but I try to remind myself that I'm not purchasing the game, only the privilege of playing it at the publisher's discretion.</p>
<p>We've let them bork the legal system into allowing the seller to take back whatever the consumer has purchased at any time they feel.  This concept has been around since the early days of floppy, if not before then.  Our primitive ideas of copyright and IP have made all of our software purchases meaningless, and by supporting these companies that exploit these ideas, you are agreeing that when you pay $60 for a game, you are paying $60 for a near worthless slice of silicon and plastic and a pretty box.  If you've paid to download it, then you've paid for nothing.  The misguided attempt to foil piracy by supporting anti-piracy measures doesn't keep the video game industry alive, it keeps the video game consumer oppressed.  In fact, by their terms, you have more incentive to pirate the game than not to, because if you're not purchasing the actual software, and you don't really want that box and the blank CD/DVD it comes with, why pay $60 for them?</p>
<p>Of course, it's a legal stretch to claim that it's okay for them not to provide once you've given them money, even though that's what your purchase agreement says (and yes, it does say that), but they will do and are doing what they can to make that stretch.</p> <p><a href="n/a">chrisjames</a></p>]]></description>
			<dc:creator><![CDATA[chrisjames]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:50:32 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>One of the real shames of all this is that it's pushing everyone to non-generative platforms for gaming. On a console you can't develop mods or tweak your games. They simply exist in a static environment where all the control is determined ahead of time and the gamer is a passive recepticle. Computer platforms (for now) allow a degree of tinkering that can enhance enjoyment.</P>
<P>On a broader level it is people like ShirtGuyDoom who will lead us to a bleak future of tethered internet devices and trusted computing where 3rd parties control what we can and can't do on our own home computers. What's the big deal, right? If we're not doing anything wrong we have no reason to be worried, right? WRONG. There's a certain value to our own privacy and that ability to develop new things. Forget about bittorrent, in a world like there might not even be an openoffice.org...</P>
<P>DRM is inefficient and only wastes money for the producers/distributors and frustrates legitimate customers.</P> <p><a href="http://">GizmoBub</a></p>]]></description>
			<dc:creator><![CDATA[GizmoBub]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:43:00 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>: "I remember hearing Crytek say that for every 1 copy of Crysis sold, there were 5 copies illegally downloaded."</p>
<p>You know, for ever 1 copy of a book sold direct, NINE copies are bought resale or borrowed from libraries, and that model's worked for a century and more. A 5:1 ratio simply isn't that bad.</p>
<p>"I'd much rather let down a relatively small number of PC gamers 10 years down the line than let down every single PC gamer in a few years when I decide that PCs aren't worth putting games on at all."</p>
<p>Except that this solution -- the one you're advocating -- INCREASES rather than decreases piracy and makes the problem WORSE, not better. This system will do nothing to stop pirates, who will simply crack it and ignore it anyway, and punishing legitimate consumers for obeying the rules makes them STOP OBEYING THE RULES.</p>
<p>YOU are the one missing the big picture. Misguided and illformed attempts to stop piracy MAKE THE PROBLEM WORSE. If you have a problem with piracy, don't support efforts to combat it that result in increasing the problem!</p>
<p>I mean seriously. If you're going to have an opinion on piracy, at least read up a little on the issue!</p>
<p>"I'm trying to help solve a problem." You may be trying, but you're so uneducated on the problem that your solutions make it worse. You don't combat piracy by creating more pirates.</p> <p><a href="http://eyebrowsmcgee.blogspot.com/">Eyebrows McGee</a></p>]]></description>
			<dc:creator><![CDATA[Eyebrows McGee]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:42:42 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Draconian DRM drove me to consoles.  I have no issue with a one-time phone-home or CD-key, but when games I love (and paid for) started coming with rootkits that interfered with things besides my gaming, I couldn't take it.</p>
<p>I understand why companies put DRM on games, it's as easy as it ever was to pirate games.</p>
<p>On a side note, I suspect that the horrendous amount of complaining people did about Crysis' system reqs as well as Crytek's long history making console games - has more to do with them switching to console only than piracy.</p> <p><a href="http://">StartingAces</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:27:58 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>This protection will be bypassed. And just because of this I will not buy this game but I will get it for free.</p>
<p>Did the same thing with BioShock. I was about to order it but after reading about DRM problems I decided to simply get the game for free.</p>
<p>I understand companies exist to make money and I have no problems with it but I do have problems with jumping through hoops just to use my paid product. I do not care why the hoops are in place, I don't want to know. If someone wants my $50 they better treat me with respect because if they already think I'm a pirate I might as well get it for free.</p>
<p>Besides there is absolutely no reason for a single-player game to require  internet connectivity.</p> <p>2719</p>]]></description>
			<dc:creator><![CDATA[2719]]></dc:creator>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5587533">ShirtGuyDom</a>:</p>
<p>I really think that you're missing the big BIG picture in a general sense.</p>
<p>one of the things that drives me nuts in this world, or maybe it's just the interwebs...dunno, is that many many people have misconceptions about how the world really works in small ways that are extremely fundamental and ultimately incredibly important.</p>
<p>let me explain. many people, for instance, confuse "illegal" with concept of say a breach of contract.</p>
<p>meaning - people will say: "if your break the EULA, that's illegal." No it's not. It's not ILLEGAL. It's a breach of contract. It may also end up being a reasonable breach of contract. depends what the contract says.</p>
<p>There is no such thing in this country that says if you sign a PRIVATE agreement it is ILLEGAL to break that contract. I'm talking about illegal = police + jail. Not that you  won't be legally found liable.</p>
<p>on the flip side, in say a EULA they can write WHATEVER THEY WANT.</p>
<p>repeat - they can literally write ANYTHING.</p>
<p>Like: "if you breach, we get you 1st born." they can say this if they want.</p>
<p>now, if you breach that provision, and they take you to court for your baby, the Judge will say: "Um..you can't own people in this country so your claim on the baby is void."</p>
<p>what the hell does this have to do with a stupid video game?</p>
<p>People are quickly believing that what perceived authority says and wants, IS law.</p>
<p>Like here on this site all the ID checking and receipt signing and the belief that many private entities have about what they can and can't control in the public's life.</p>
<p>so the BIG picture? People in this country (and elsewhere) are being "trained" or really slowly eased into to accepting the authority of private entity's SELF INTEREST.</p>
<p>THAT'S my issue. everyday it's something else. Something that we all think we HAVE to do to protect the self interest of a frickin business.</p>
<p>I personally don't even care,in a day to day reality, if my game phones home, it's that we do it because "hey, it's a small sacrifice we make so that we play games"</p>
<p>this 'sacrifice' keeps coming and coming. growing and growing. and in the end people are accepting it more and more without really even understanding what they have to or don't have to accept. I sure as hell don't know entirely anymore..</p>
<p>But of course THEY never have to sacrifice. It says so, right in the EULA....that they wrote.</p> <p>pastabatman</p>]]></description>
			<dc:creator><![CDATA[pastabatman]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 08:05:05 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Wow. We really have an industry shill here in the form of <a href="#c5587533">ShirtGuyDom</a>, don't we... Dom, here's my points to you:</p>
<p>1. "But, piracy kills games". Bull. I've been hearing this for a long time, well before the internet. To combat piracy on the Amiga and Atari ST platforms, the response from the industry was to try a bunch of anti-piracy tactics ranging from requiring players to input specific codes from the manual every time the game was started to messing around with the disk format to stop direct copies. The special formats caused a bunch of problems if your disk heads were slightly misaligned, and guess what happened if you lost your manual? Yep, you couldn't play the game. Pirate copies had neither of these problems, so people often chose those instead.</p>
<p>Part of the problem here is the general theme of my comments and lot of others here - it's the paying customers, not pirates, who are penalised. I have a lot of games installed on my laptop with no-CD cracks. Why? Because I don't want to have to take 20-30 CDs with me everywhere in case I want to play a game. So, not only do pirates demand the cracks, but so do paying customers - this stuff actually increases the pirate market!</p>
<p>2. Why would people who don't have internet want the game? Well, first of all not everyone's online. Some people can't afford it (maybe choosing to buy games instead of browsing online), or live in shared accommodation where it's difficult to spilt the bills.</p>
<p>Then, let's remember that this requires a connection *every 10 days*. Here's 2 scenarios where this is a problem. First, when I moved into my new apartment, it took nearly 2 months to get the phone line and broadband installed. Guess how I passed the time? Yep, playing games. Imagine this - my internet's out, so I decide to pick up a couple of games to give me something to do when I'd normally be online. I get the game home, it needs to be activated. Damn. Maybe I take my computer round to a friend's house to activate the game, but I can do this once, not every 10 days. So, I either take the game back, or I just accept the fact that I've been screwed. Not good.</p>
<p>Another example - let's say I install the game, along with a few others, to play while I'm on the road. Maybe my wi-fi's busted or maybe the motels I'm staying at don't offer wi-fi. If I forget the activation before I leave or the activation runs out while I'm on the road, I'm screwed - again the product I've *legitimately* paid for is rendered useless because the vendor assumes I'm a dirty thief.</p>
<p>3. Part of the reason why DRM was so unpopular on music downloads was because they allowed you to *less* with your purchase. I buy a CD (or download and MP3), I can rip it to any device I wish and I can resell or lend it to friends if I want. DRM tried to enforce "you can only play this music on authorised devices and never let anyone else use it". That pissed a lot of people off, and DRM is well into the process of being scrapped.</p>
<p>It's the same here. The pirates don't care about this - they see the DRM and activation as a challenge. When they accept the challenge and break it, the only people being penalised are those who *bought* the game. The people wanting to download it just have to wait a week or 2 longer.</p>
<p>Eventually, people get pissed off with this. They either stop buying the games with DRM, start pirating instead or they move to a different platform - remember it's *PC* gaming that having problems, not console games.</p>
<p>Pissing off your customer is not the way to keep your business going.</p> <p><a href="http://www.aphexbr.com, www.80sfear.com">aphexbr</a></p>]]></description>
			<dc:creator><![CDATA[aphexbr]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 07:47:24 EDT]]></pubDate>
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		    <description><![CDATA[<p>@<a href="#c5587996">obamaramallama</a>: Over 100 posts and this has been glossed over a few times already, yet it is the most damning argument against this type of DRM. There are cracks for Adobe’s DRM, and there will be a crack for this type of DRM. So how does this combat piracy again?</p> <p><a href="n/a">AstroPig7</a></p>]]></description>
			<dc:creator><![CDATA[AstroPig7]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 07:42:56 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>The first thing I do after buying a game, is download the crack for it.<br>
That should tell you how screwed up the system is.</p>
<p>At least the two best game companies for the genres I play (Stardock and Paradox) don't use any intrusive DRM whatsoever, just enter in a CD-key on install and you're good for life.</p>
<p>The real solution to intrusive DRM is to let those companies lose enough money to go out of business, or to stop doing the practice.  Buying the 360 version is worse then doing nothing as well, as that will just encourage them to move to consoles, which are more profitable for them, and less for the consumer.</p> <p>arstal</p>]]></description>
			<dc:creator><![CDATA[arstal]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 07:36:32 EDT]]></pubDate>
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		    <description><![CDATA[<p>Just say NO! I don't buy anything with DRM anymore, and I especially wouldn't buy it from EA. This stuff will not stop until it hits these idiots in the wallet.</p> <p>ogman</p>]]></description>
			<dc:creator><![CDATA[ogman]]></dc:creator>
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		    <description><![CDATA[<p>This is the real reason why cracked software is popular, the cracked version doesn't make you jump through all the hoops just to use the damn thing.</p> <p><a href="http://homepage.mac.com/cyberskull/">CyberSkull</a></p>]]></description>
			<dc:creator><![CDATA[CyberSkull]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 06:24:32 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>I don't get this at all.</P>
<P>Those who are going to pirate the game will do so once the cracks come out for it.</P>
<P>This check will do nothing to curb piracy in the least, and all those wishing to pirate it will still pirate it.</P>
<P>So who gets hurt from this? Joe Consumer and Sally Buysalot.. that's it. Legit customers are the ONLY people who get punished here.</P>
<P>WTF is wrong with people *supporting* these draconian acts of anti-piracy? THEY DON'T PUNISH ANYONE BUT LEGIT CUSTOMERS!</P> <p><a href="n/a">obamaramallama</a></p>]]></description>
			<dc:creator><![CDATA[obamaramallama]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 06:08:08 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>One day China and it's unforeseen future allies will take over the world.</p>
<p>On that day, this argument will no longer be relevant because of the almost unanimous Asian belief of community ownership. Just look at the Asian countries level of software piracy and lack of care for intellectual property rights.</p>
<p>A company that manufactures cars has to design the vehicle and than craft the raw materials, cut, shape, and mold the parts, and sweat and bleed to craft such a product to be sold... for each and everyone one. Each car must be constructed, requiring real work and labor.</p>
<p>Compared to developing an animate product, software is merely the "development and design period" of creating that product... nothing more.<br>
 <br>
Software requires a single period of work and labor to craft a product, which upon completion can merely be replicated at no cost. Each replicated product can be sold at any cost, yielding potentially unlimited revenue, and nearly 100% profit per sale after the cost of development has passed.</p>
<p>But for now; if you are a follower of the presumed western beliefs on intellectual property ownership, but still despise Digital Rights Management or any other form of anti-piracy, than you are either confused or are a hypocrite.</p>
<p>Mainstream standalone games aside, you always have an open source alternative.</p> <p>pecheckler</p>]]></description>
			<dc:creator><![CDATA[pecheckler]]></dc:creator>
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		    <description><![CDATA[<p>And I think it's interesting that all these arbitrary restrictions on proprietary software are actually driving customers away... which I'm sure is the opposite of what they intended to do...</p> <p><a href="n/a">xDimMaK</a></p>]]></description>
			<dc:creator><![CDATA[xDimMaK]]></dc:creator>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>I think they're getting a little too obsessive...</p>
<p>And do they even list an Internet connection as a system requirement? Or have a warning on the box that says you can't play an offline single player game without a working Internet connection? I don't have the PC version so I can't check myself.</p> <p><a href="n/a">xDimMaK</a></p>]]></description>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586779">ShirtGuyDom</a>: A little misguided? EXTREMELY misguided. You asked for a better solution to this garbage DRM, and when provided one, your only response is, "Like that'll catch on quickly." It doesn't matter how quick it can catch on. It's a MUCH better way to actually treat your customer like a customer rather than a criminal, and a much better alternative to this primitive authentication that, and get this, WILL NOT STOP <b>ANYONE</b> THAT WANTS TOPIRATE THE GAME FROM DOING SO!</p>
<p>Windows has WGA, yet I'm running a downloaded copy of XP on my desktop right now because I wanted to have a fresh, clean, empty install rather than dealing with all the useless bloaty crap that came / comes with my / a new computer's legally licensed copy.</p>
<p>@<a href="#c5586967">ShirtGuyDom</a>: Not really, this is nothing like current receipt checks. This is like receipt checks where once you get home, you've gotta call the store every 10 days to let them know that the milk, toilet paper, and that football you bought are still not stolen.</p>
<p>@<a href="#c5587144">ShirtGuyDom</a>: Actually, that's pretty much why tons of places make you pre-pay, because of all the drive-offs that are stealing tankfuls of gas. Yet the gas station simply makes sure you pay before giving you the product. They don't then make you verify its authenticity every 10 days (or even, let's say, every day until the tank's empty, given that games last years and a tank of gas'll give you two weeks tops, unless you never drive at all)</p>
<p><a href="#c5586838">@uberbucket</a>: It's a shame he would't be able to connect to internet properly to play the copy you would legally buy him.</p>
<p>If only there were some way the game could be played without it. At least all those pirates won't be able to play it. Oh, right. Piracy will still exist. Guess you can always count on them to give you the proper service you shoulda gotten for your money.</p> <p><a href="http://musicalblackhole.blogspot.com">NinjaMarion</a></p>]]></description>
			<dc:creator><![CDATA[NinjaMarion]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 04:21:00 EDT]]></pubDate>
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		    <description><![CDATA[<p>Stupid as hell!</p>
<p>The pirated copy will simply remove the check and only valid users will have to deal with this BS! Now even more people wont buy the damn game.</p>
<p>Same goes with all forms of DRM. DRM does not stop the bad guys, it only stops causal pirating.</p>
<p>People don't get it apparently! Pirates are not potential customers!! They never where going to buy the product in the first place!!! So so stupid!!</p> <p><a href="http://www.war59312.com/">war59312</a></p>]]></description>
			<dc:creator><![CDATA[war59312]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587246">ShirtGuyDom</a>:</p>
<p>C'mon, one more shovel load.</p> <p>TechnoDestructo</p>]]></description>
			<dc:creator><![CDATA[TechnoDestructo]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 03:38:34 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5586087">ShirtGuyDom</a>: @<a href="#c5586367">ShirtGuyDom</a>: You're seriously such a fanboy that you'll let them do whatever they want so long as they keep making games?</p> <p>D-Bo</p>]]></description>
			<dc:creator><![CDATA[D-Bo]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587533">ShirtGuyDom</a>: You are willing  to screw over some people who might love PC gaming just as much as you.</p>
<p>They shouldn't be screwing anyone of their customers over, they just need to be a little more creative instead of having their software 'phone home' every ten days.</p>
<p>I'm a software developer, I deal with this kind of stuff for every project I work on. If I would disable our software if you can't phone home after the tenth day due to connectivity problems, I'd have a big problem with my customers.</p>
<p>I think people who pay for PC games should be just as valued by the publishing companies as customers, they make money from us, and I actually expect -something- for my money.</p>
<p>If all of us get mad about all the DRM and stop buying games, PC gaming will die all the same.</p> <p>Madjia</p>]]></description>
			<dc:creator><![CDATA[Madjia]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587502">Madjia</a>: I'm gonna go ahead and quote myself here:</p>
<p>"Of course there are better ways. But I'm willing to adhere to this method to help fight piracy. Maybe that makes me the arrogant one then, eh? Maybe I want to keep PC gaming alive so much (because I love it so much) that I'm willing to let publishers use tactics that screw over some people."</p>
<p>You're not telling me anything I don't already know.  So who's on the high horse?</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
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		    <pubDate><![CDATA[Thu, 08 May 2008 03:07:47 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>Its funny how no one has brought up how you can easily get a modchip for consoles x, y, and zed to play pirate copies, legal copies, imports, or turn it into something else. With a modchip, I can take an original Xbox, put in a larger hard drive and turn it into a media center. As for myself, I prefer PC games over console games, always have. I do think that while, sometimes, anti-DRM arguments can get a little blown out of proportion, I still think they are valid. To point out how a good game sells well; look at World of Warcraft. Now, wait. Don't tell me about all the checks and monitors and stuff that it runs because I already know. I can also tell you that people who want to pirate software enough will find a way around any kind of DRM. I have played on illegitimate WoW servers with a friend who showed me. I honestly couldn't stand the sub-dialup speeds I getting to some server in Russia. I also just don't care for it. Also, I pose this question to ShirtGuyDom. Can I not pirate the game and send $50 to Bioware? That should cover whatever they were getting from EA. I don't like EA and don't want any of my money going to them. However, I do like Bioware, so couldn't I do this? Also, here is an idea. What if a company who is making an anticipated game (like Mass Effect PC), what if they leaked their own code online for pirates, but hidden in the code is a command to destroy the partition table and boot sector of the hard drive at a certain time? Would that work for you? Some PC game companies are flushing away the industry by putting the DRM on the games as well as adding in-game advertising. I don't want PC gaming to die, and I don't think it ever will. PCs are a lot more versatile than consoles, you keyboard, mouse, and you can control the video quality. That always bugged me about console games that end up slowing down when there are to many graphic effects on screen, I could change settings to make it run smoother on a PC, but not a console. <br>
Anyways, PC gaming, I don't think, will die unless the platform (the x86 processor architecture) does.</p> <p>VashTS544</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5586967">ShirtGuyDom</a>:</p>
<p>It's commendable you want to keep PC gaming alive and well, but all the posts you make here, all revolve around one point, it's all about YOU!</p>
<p>As long as YOU can keep playing the game, cause you have internet connection, you want to keep PC gaming alive, so YOU won't be without games, screw everyone else. YOU are organized with all your keys of software, so screw everyone who loses one key. Come back in 10-15 years and let me know if you still have all your keys and CD perfectly in order.</p>
<p>Seriously, get off your high horse, only one presumptuous arrogant person in this thread.</p>
<p>(I also didn't catch that your comment about service men and women was tongue-in-cheek, you have no clue how jabs like that can hurt, especially since you get shit all the time)</p> <p>Madjia</p>]]></description>
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		    <description><![CDATA[<P>Once when I was a boy I pirated and now that I'm a man I borrow... Stand alone games have no future on the PC (Consoles will kill the PC star), but MMO games will always work better on the PC (World of Warcraft has millions of customers to prove this).</P> <p>Tansis</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5587364">pagancollective</a>: Sorry that my "childish behavior" made you have to post.  Who are you again to try to make me feel bad about having fun with what was a semi-serious discussion but turned into a not-so-serious back-and-forth?</p>
<p>I don't know how many of you are taking this seriously anymore, but if you are, um, I apologize for whatever of my input you took seriously.</p>
<p>As for the "instructing servicemen on how they should be spending their free time," I'm pretty sure the entire situation was in a hypothetical context, and I'm pretty sure my responses were entirely sarcastic.  But okay, sorry (to TechnoDestructo, not your presumptuous ass).</p>
<p>But, I guess you're so important and adult that you have the right to call me an arrogant idiot (paraphrased from your actual wording, of course) and be "embarrassed" by reading my (what I thought were obviously) tongue-and-cheek comments.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
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		    <description><![CDATA[<p>One more point for clarification: I MIGHT be willing to put up with non-intrusive DRM if it really did put a dent in piracy. But I have yet to see a DRM scheme that works in the long run, so why saddle me with something that is unlikely to work anyway?</p>
<p>To the games industry: each time you degrade the gaming experience (in-game ads, DRM, disk checks etc), you give me one more reason to spend my disposable income on something OTHER THAN GAMES. Never mind the PC vs. console debate - enough inconvenience in games will drive money to other areas completely.</p> <p>Czum</p>]]></description>
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		    <description><![CDATA[<p>I once installed a game that used the copy protection mechanic of DRM. It was X3: Reunion, and it was using "Starforce DRM." The game fucking destroyed my computer. My Windows XP installation was ruined.</p> <p>pecheckler</p>]]></description>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>After thinking this through, I've decided not to purchase Mass Effect or Spore. They've chosen a method of protecting their profits but haven't given any consideration as to how this is going to affect their customers.</p>
<p>I wrote up a long dissertation about why this kind of DRM is an incredibly stupid idea for Slashdot today; I don't feel like typing it in again right now.</p>
<p>Basics: I've got a firewall protecting me from the "rest of the internet". It blocks everything except what I've configured it to allow. When this game tries to authorize itself, it'll fail because it won't be able to contact their servers. Should I be required to reconfigure my firewall or disable it in order to play this game?</p>
<p>How about the internet connection that's built into the game? Is it fully secure, or are there one or more flaws that the bad guys can exploit?</p>
<p>And why should I accept any of this for a game that doesn't use a network connection for any purpose other than the software company's desire to make sure that I'm not depriving them of some profit? This only affects the paying customers of the company; the pirates will be using copies with the DRM bypassed.</p>
<p>So here's my choices: pay for a copy and open the door to hackers, pirate a copy and play without worry, or just say "screw it" and pass these products up. My choice: screw it. Your choice may be different...</p> <p>whuffo</p>]]></description>
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		    <description><![CDATA[<P>I have a problem with this. I am active military, while deployed I don't always have access to the internet on my laptop. I know im a small % of gamers tho.</P> <p>Drywin</p>]]></description>
			<dc:creator><![CDATA[Drywin]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 02:31:49 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>It seems to me that the basis for supporting this DRM is flawed, i.e. that it actually will stop piracy. Problem is, these schemes pretty much ALWAYS get cracked - there are contests to see which hacker cracks them first.</p>
<p>I give this scheme no more than a month before it gets cracked. At that point, the pirates will be d/ling freely, while the legit purchasers will still be stuck having to phone home every 10 days.</p>
<p>Bottom line for me: if I'm in the market for a new game, all things being equal (playability, quality etc) I'll go for the non-DRMed game just so I don't have any POTENTIAL hassles in the future.</p>
<p>And I really do believe that the hassles will start soon after the games are widely shipped. I've made the mistake of buying DRM'ed music online; literally every time I've upgraded my computer, my licenses have had to be downloaded, which always involved a call to tech support for the music service, to get permission to reset the licenses so I could re-download the songs again. Yes, eventually I got the songs again at no further cost (except time), but what a pain. Now I burn them straight to CD, then rerip to MP3 (of course this introduces issues of loss). But I shouldn't have to do this! I'm a legitimate user and I paid for this!</p>
<p>So if I was to, in a moment of weakness, buy one of these DRM'ed games, you can bet I'd be looking for the crack ASAP.</p> <p>Czum</p>]]></description>
			<dc:creator><![CDATA[Czum]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587246">ShirtGuyDom</a>:</p>
<p>This is one of very, very few times I've ever posted on The Consumerist.</p>
<p>Not all of the childish behavior throughout this thread belongs to you, but the large majority of it does and quite frankly it's embarrassing to read.</p>
<p>Furthermore, instructing servicemen on how they should be spending their free time displays a level of idiocy that is simply stunning. What started off as a rather ridiculous rant slowly turned into an insulting show of selfishness.</p>
<p>"Why are you playing games on an army base?"</p>
<p>Uh, what fucking business of it is yours?</p> <p>pagancollective</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5587228">othertim</a>: refer to the link in <a href="#c5586883">Valhawk</a>'s post to see what a dev (who also works on the business side of the equation) has to say about the matter. it's a good read &amp; shows why this is a waste of time, money, resources &amp; in the end does <i>exactly the opposite</i> of what it intends to do - instead of stopping pirates, it stops buyers.</p> <p><a href="http://n/a">mac-phisto</a></p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5587231">TechnoDestructo</a>: Yeah, reading when you can't play video games is so stupid.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5586985">ShirtGuyDom</a>:</p>
<p>My eyes lost focus for a moment there, that was so stupid.</p> <p>TechnoDestructo</p>]]></description>
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		    <description><![CDATA[<p>@<a href="#c5587175">Starsmore</a>: The argument I see for copy protection is that as far as gaming goes, without any, you've effectively reduced the potential market for their product by the amount of people that you know, by simply reproducing it on your own as many times as you want and giving them a copy.</p>
<p>I can see why companies would consider this unacceptable, that's all I'm saying.</p>
<p>I miss the old days when if you didn't to pay for or couldn't afford something, you couldn't have it. Seemed simple enough.</p> <p><a href="n/a">othertim</a></p>]]></description>
			<dc:creator><![CDATA[othertim]]></dc:creator>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<p>@<a href="#c5587193">othertim</a>: I'm not disagreeing with you, I'm saying everyone else on this website probably hates you now because you're supporting Big Brother and stomping on customers.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587101">ShirtGuyDom</a>: My basic point is I don't think DRM affects nearly as many people as some on various forums around the internets think it does.</p> <p><a href="n/a">othertim</a></p>]]></description>
			<dc:creator><![CDATA[othertim]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587175">Starsmore</a>: Sorry, my disclaimer came a little late.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:56:31 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
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		    <description><![CDATA[<P>You missed my point.</P>
<P>I've paid for something. I've exchanged my money for their product.</P>
<P>At that point, they have no further say in what I can do with that product.</P>
<P>It doesn't fly in any other industry, with any other product, why do we let it slide in gaming?</P>
<P>"Because we like games and want them to continue" is a bullshit answer. So is the belief that if the pirated copy didn't exist, everyone who pirated a copy of Hawt-Game-10 would instantly pony up the $50/$60 for it.</P> <p>Starsmore</p>]]></description>
			<dc:creator><![CDATA[Starsmore]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587144">ShirtGuyDom</a>: DISCLAIMER: Above comment for lulz.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <description><![CDATA[<p>@<a href="#c5587135">Starsmore</a>: Nobody pirates gas.  Well, any gas pirates there are don't pose a serious threat to the gas industry, at least.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:50:27 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587141]]></link>
		    <description><![CDATA[<P>Toyotas, not Toyotas.<BR>Boondocks, not Boondocks.</P>
<P>Oi, I'm going back to MGO.</P></BR> <p>Starsmore</p>]]></description>
			<dc:creator><![CDATA[Starsmore]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:49:32 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587135]]></link>
		    <description><![CDATA[<P>How's this sound to people?</P>
<P>You pay the gas station $50 to fill up your car's gastank. You've paid for that gas (paid for it before you filled up the tank, no less), and now it's yours.</P>
<P>Except now every time you want to start your car, you need to call the gas company's customer service department, give them the number off the receipt, and they'll activate the special anti-gas-piracy nanites that'll let you start the car.</P>
<P>But god forbid you be driving a Toyota, because the gas company doesn't like Toyota's, so the gas you paid for won't work in your car.</P>
<P>Or you're out in the boondock's somewhere, and you have no cellphone service.</P>
<P>Or their call center is closed for any number of reasons (holiday, disaster, weekends, etc).</P>
<P>If this shit happened, there'd be riots in the streets. This is the EXACT SAME THING as the DRM they are slapping on this game.</P> <p>Starsmore</p>]]></description>
			<dc:creator><![CDATA[Starsmore]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:48:06 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587101]]></link>
		    <description><![CDATA[<p>@<a href="#c5587090">othertim</a>: Big mistake.  Did you not see what I just went through after supporting this?  I admitted my own arrogance!</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:44:33 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587090]]></link>
		    <description><![CDATA[<p>I'm ashamed at the number of people in this thread advocating theft.</p>
<p>If I didn't already own a 360, I'd be happy that Bioware decided to port this excellent game to the PC (and provided I had a computer that could run it) and would happily support them with my money.</p>
<p>I honestly don't see how this affects me as Average Consumer.</p> <p><a href="n/a">othertim</a></p>]]></description>
			<dc:creator><![CDATA[othertim]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:43:44 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587067]]></link>
		    <description><![CDATA[<p>@<a href="#c5587044">uberbucket</a>: You serious?  You don't see how I admitted, just one paragraph above what you quoted, that I realized my position reflected arrogance on my part?</p>
<p>You don't see how I turned my argument around on myself to show some humility?  You don't see that.  Or is that why you think I can't be for real?  Yeah, admitting you're argument is perhaps based on your own arrogance is pretty unprecedented, no?</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:39:35 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587061]]></link>
		    <description><![CDATA[<p>I guess all those people who buy it will end up having to look for a crack for the game they legitimately bought, just to get it to work.</p>
<p>As already mentioned, if they stop supporting the game or DRM type, or the company goes under for whatever reason, you get screwed out of a game. One does still wonder for all those Windows XP users out there too. When support ends, how long till you can no longer activate the product?</p>
<p>I think the important logic is the only reason this game has "Internet Connection Required" listed on the system requirements is for the stupid DRM.</p>
<p>In the end, it only pisses off the paying customers as those who don't pay end up with a cracked version that does not have this "protection". Little overall was accomplished. Those who they wanted to keep from playing it, won't be limited, those who paid for the game will have to deal with any issues that arise.</p>
<p>To give some people a sigh of relief, there should be a set time period in which they release a patch to disable the protection.  This would be within a likely normal period for PC games to stop selling, perhaps 2 or 3 years.</p>
<p>At least you could gain a little respect from your customers...</p> <p>ShadowFalls</p>]]></description>
			<dc:creator><![CDATA[ShadowFalls]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:38:28 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587051]]></link>
		    <description><![CDATA[<p>@<a href="#c5587001">mac-phisto</a>: And equally reprehensible.  Oh wait, I see what you were trying to do there!  Aw, calling me a troll, how original.  And clever.  I bet you're a really cool person in real life.  That's what you're going for, right?  Respect and all that?</p>
<p>This whole thing is teetering on the edge of becoming not serious and totally fun.</p>
<p>@<a href="#c5587019">redkamel</a>: Yeah, I don't so much have a problem with CD codes.  But I'm all crazy organized so I, personally (this is me, mind you, not everyone else), don't have problems finding CD codes.</p> <p><a href="http://rvb.roosterteeth.com/members/profile.php?uid=7128">ShirtGuyDom</a></p>]]></description>
			<dc:creator><![CDATA[ShirtGuyDom]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:36:52 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		    <link><![CDATA[http://consumerist.com/tag/backlash/?i=5008218&t=mass-effect-drm-causing-backlash-among-pc-gamers#c5587044]]></link>
		    <description><![CDATA[<p>@<a href="#c5586985">ShirtGuyDom</a>: <br>
You can't be for real.</p>
<p>This has gone from mildly amusing to downright sad.</p>
<p>You are utterly clueless and not worth anyone's further attention.</p> <p><a href="http://www.jivetalkinrobots.com">uberbucket</a></p>]]></description>
			<dc:creator><![CDATA[uberbucket]]></dc:creator>
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		    <pubDate><![CDATA[Thu, 08 May 2008 01:36:04 EDT]]></pubDate>
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		    <title><![CDATA[Mass Effect DRM Causing Backlash Among PC Gamers]]></title>
		 